Board Game
The Game of France, 1940: German Blitzkrieg in the West
Released 1971 / 2-2 players / 180-180 min / Ages 12+
Also known as Battle for France, 1940, The Battle for France, 1940
Designer: Jim Dunnigan
Artist: Redmond A. Simonsen
Publisher: The Avalon Hill Game Co, SPI (Simulations Publications, Inc.)
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Description
"France 1940" is an operational level simulation of the German invasion of France in 1940. Units are corps and divisions, with important regiments and brigades represented. The map covers the German-Franco border, from the parts of the Maginot Line to the English Channel.
The game consists of standard rules, advanced rules incorporating more complexity and realism and an Idiot's Rule, simulating the initial inflexibility of the Allied command. Six German and eleven Allied orders of battle allow players to experiment with game balance as well as explore various "What ifs".
The game comes with detailed designer's notes, giving insight into both game design and the actual campaign.
The first incarnation of the game appeared as an insert in Strategy & Tactics magazine #27 [1971], and was subsequently republished by Avalon Hill in a boxed edition in 1972.
224 counters (includes the 27 blanks) - Avalon Hill edition
The game consists of standard rules, advanced rules incorporating more complexity and realism and an Idiot's Rule, simulating the initial inflexibility of the Allied command. Six German and eleven Allied orders of battle allow players to experiment with game balance as well as explore various "What ifs".
The game comes with detailed designer's notes, giving insight into both game design and the actual campaign.
The first incarnation of the game appeared as an insert in Strategy & Tactics magazine #27 [1971], and was subsequently republished by Avalon Hill in a boxed edition in 1972.
224 counters (includes the 27 blanks) - Avalon Hill edition
Game at a glance
- Year published
- 1971
- Players
- 2
- Play time
- 180 minutes
- Listed playing time
- 180 minutes
- Minimum age
- 12+
Categories (2)
- Wargame
- World War II
Mechanics (9)
- Dice Rolling
- Grid Movement
- Hexagon Grid
- Movement Points
- Ratio / Combat Results Table
- Scenario / Mission / Campaign Game
- Simulation
- Variable Set-up
- Zone of Control