Board Game

Ms. PAC-MAN Game

Released 1982 / 2-4 players / 20-20 min / Ages 7+

Designer: Jeffrey Breslow

Publisher: Milton Bradley

Ms. PAC-MAN Game cover art

Description

In the Ms. Pac-Man Game, one player takes control of the titular character and the others play as ghosts, taking turns to move in a maze. Ms Pac-Man's goal is to eat the pellets on the board and the ghosts try to capture her.

Moving according to the results of flicking a spinner, Ms Pac-Man gobbles (removes) pellets by moving over them. The ghosts move according to the result of a die roll. They start in their strong state and capture Ms Pac-Man by moving onto her. When a ghost captures Ms Pac-Man, the ghost's player takes control of the titular character and removes his or her ghost from play; the former Ms Pac-Man player puts the ghost of his or her color into play. Ghosts turn weak if an F2 is rolled on their die, or if Ms Pac-Man gobbles a Power Pellet (located at the four corners of the maze). Ms Pac-Man can capture weak ghosts and gain an extra turn by doing so.

The first player to have his or her quadrant clear of pellets wins the game.

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