Board Game

Krystal

The aim to be the first player who leaves 4 different kinds of Sparkling Stones at his portal: a crystal, a ruby, an emerald and a diamond. You have 2 (if 5-6 player game) or 3 heroes with different specialties. They are the Warrior (fighting), the Magician (magic) and the Thief (bartering). Your heroes belong […]

Krystal

Krystal

Number of Players 2
- 6
Playtime 120
- 120 minutes
Age Rating 8+

The aim to be the first player who leaves 4 different kinds of Sparkling Stones at his portal: a crystal, a ruby, an emerald and a diamond.

You have 2 (if 5-6 player game) or 3 heroes with different specialties. They are the Warrior (fighting), the Magician (magic) and the Thief (bartering). Your heroes belong to a tribe and each tribe is positively or negatively affected by the elements (earth, water, fire, air, wood and metal) on each place on the board in different ways, depending on which God they are praying to.

At each tribe’s turn every hero either moves to another place, spending energy points or searches the forest (card with magic items, fighting cards, sparkling stones, monsters or "Gods intervention") or just remains in place to regain energy points.

Then number of cards drawn or energy points regained depends on which element the place belongs to. On some places the modification for your tribe makes the value to zero. All the element modifications are different for each tribe (player).

They fight against monster and other players at the same place through 3 different kinds of fighting cards (physical battle, magic or bartering). Depending of the type of fight, you lose energy points (physical), cards (bartering) or mix (magic).

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