Board Game
Kristall
Released 1985 / 2-6 players / 30-30 min / Ages 10+
Designer: Karl-Heinz Koch
Publisher: Klee
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Description
In Crystal 2-6 players try to find some hidden treasures and bring them back to the 2 starting points.
A special die not only lets players move 0-3 fields, it also determines if a treasure is found and if other special features, like the arising of a crystal wall, appear.
A funny aspect are the 4 transparent "glass-witches" which are mainly used to annoy other players. Much luck after all, but nice components anyway.
A special die not only lets players move 0-3 fields, it also determines if a treasure is found and if other special features, like the arising of a crystal wall, appear.
A funny aspect are the 4 transparent "glass-witches" which are mainly used to annoy other players. Much luck after all, but nice components anyway.