Board Game
Divine Right
Released 1979 / 2-6 players / 360-360 min / Ages 12+
Also known as Divine Right: 25th Anniversary Edition
Designer: Barry Beadman
Artist: Barry Beadman
Publisher: Tactical Studies Rules (TSR), Pungo Games, Right Stuf, Worthington Games
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Description
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
—description from the publisher
Expanded by:
Divine Right: Scarlet Empire
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
—description from the publisher
Expanded by:
Divine Right: Scarlet Empire
Game at a glance
- Year published
- 1979
- Players
- 2–6
- Play time
- 360 minutes
- Listed playing time
- 360 minutes
- Minimum age
- 12+
Categories (3)
- Fantasy
- Political
- Wargame
Mechanics (12)
- Dice Rolling
- Events
- Grid Movement
- Hexagon Grid
- Movement Points
- Open Drafting
- Player Elimination
- Simulation
- Variable Phase Order
- Variable Player Powers
- Variable Set-up
- Zone of Control